The Vistani Assassin (Ama)
Introduction
Hi, I am Ama. I started playing DDO back in 2011. I have taken some pretty long breaks, but every time I come back I still love building characters in this game. I am not a walking DDO Wiki like Strimtom, but I think I know my DDO pretty well (except for epics).
Anyways, lets talk about the build.
The build uses the Harper Agent tree to get Intelligence to damage this is huge, as we use Intelligence for both our Search and Disable Device skills. And being a rogue we can easily do both damage and trapping. Our main enhancement trees however, are Assassin and Vistani Knife Fighter for those juicy dagger boosts. And of course, Assassinate!
I also have a +8 Supreme Tome of Abilities, so keep that in mind when applying this build to your characters.
The Build
Gear and Leveling
Up till level 10 I used whatever gear I could get my hands on. Once I hit level 10 I used the following gear.
ALL RAVENLOFT GEAR FOR LEVEL 10
Head: GS - Air (Dex Skills) / Fire (Int Skills) / Air (Dex Skills) (T2 Upgrade Displacement (2/day), T3 Upgrade Smokescreen) - Dex Skills +6, Int Skills +4, HP +30, SP +50, Displacement (2/day), Smokescreen (20% Concealment)
Eyes: Cannith (P: Int, S: Deadly, E: Ins. Deadly)
Neck: GS - Pos (Cha Skills) / Pos (Con Skills) / Pos (Cha Skills) (T2 Bonus Raise Dead (2/day)) - Cha Skills +6, Con Skills +4, HP +15, SP +250, Raise Dead (2/day)
Cloak: Shadowhail Cloak[ddowiki.com] - Hide +12, Move Silently +12, Deception +4, Ghostly (10% Incorporeality), Green Augment Slot
Trinket: Voice of the Master (I am to lazy to switch inbetween quests) - +1 Good Luck, Heroic Inspiration (+5% EXP)
Armor: Mist-Laden Vestment[ddowiki.com] - Fortification +77%, Physical Sheltering +14, Parrying +2, Profane Well Rounded +1, Green Augment Slot
Wrist: Bracers of the Fallen Hero[ddowiki.com] - Strength +6, Ins. Constitution +2, Stunning +6, Quality Physical Sheltering +3, Green Augment Slot
Hands: Crumbling Gloves[ddowiki.com] - Insightful Dexterity +2, Quality Intelligence +1, Shatter +6, Ins. Physical Sheltering +1, Blue Augment Slot
Ring 1: Keylock Ring[ddowiki.com] - Disable Device +12, Open Lock +12, Search +12, Spot +12, Blue Augment Slot
Ring 2: Deathwarden[ddowiki.com] - Deathblock, Exceptional Devotion +10, Healing Lore +11%, Efficient Metamagic - Empower Healing I, Blue Augment Slot
Belt: Braided Cutcord[ddowiki.com] - Quality Dodge +1%, Blurry (20% Concealment), Dexterity +6, Quality Dexterity +1, Green Augment Slot
Boots: Flightfoot Greaves[ddowiki.com] - Freedom of Movement, Speed +20, Natural Armor +6, Reflex Save +5, Yellow Augment Slot
Silent Avenger Set (Heroic)[ddowiki.com]: 5% Artifact Bonus to Doublestrike and Doubleshot, +1 Sneak Attack Dice, +5% Artifact bonus to Fortification Bypass, +5% Artifact bonus to Damage vs. Helpless Opponents
Weapon 1: Barovian Dagger - 1.5[W], Undead Bane 3d10, Holy 3d6, Fiery 3d6, Silver, Red Augment Slot
Weapon 2: Macabre Dagger - 1.5[W], Human Bane 3d10, Evil 3d6, Chilling 3d6, Vampirism 1d2, Orange Augment Slot
LEVEL 14
Later on at Level 14 I switch to Slice[ddowiki.com] and Dice[ddowiki.com]
Slice - Phlebotomizing (Bleed), Heartseeker IV, Exc. Seeker 3, Destruction, Purple Augment Slot
Dice - Maiming, Armor-Piercing 15%, Ins. Sneak Attack Bonus +2, Improved Vorpal, Purple Augment Slot
Slice 'n Dice Set[ddowiki.com] - +1 Quality Seeker, +1 Quality Sneak Attack
I currently do not own much gear for Sharn, so I do not really change up my gear a whole lot at level 15. I need to hit epics before I can update the gear again.
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