Things you must know (and do) if you consider yourself a Good Player
Staying alive as a priority
Also, it means making harsh but rational decisions, such as leaving a teammate to die, if the risk is too great (better 1 person gone than 2). This is especially true on public games (not with your friends or people you know), where it´s usually "every man for himself".
Listen to the Leader
Dussel
Every team needs a "Real Life Dallas" to coordinate things. If there isn´t one, you should assume that role; if there´s more than one, you should reach an agreement or just disband (or worse: each act independently and hope for the best). What SHOULDN´T happen is nobody talking anything, the heist failing and people arguing or leaving, stressed out (when that happens, they have no one to blame but themselves, since this IS a multiplayer game). Nobody likes to fail.
Even when you don´t feel like talking (e.g. you had a bad day), you should at least say some basic things (on mic or just typing) regarding the plan.
Communication; stick to the plan
If you have a plan, then you have a role. Do that poorly (aka run around alone and die at ♥♥♥♥♥♥ spot or take a lot of damage) and you´ll suffer, your teammates will suffer, and ultimately you could lose the game. Do not underestimate the ability of this game in screwing you up, because it most likely will, and then you´ll have no one to blame but yourself.
This may sound obvious, but it isn´t, and is something that unfortunately is learned through experience. BAD EXPERIENCES.
Mark the ♥♥♥♥♥♥♥ Taser, etc.
Spam that "F" button/ yell at everyone
Finish the Taser
Alternatively, you could walk and shoot him (preferrably in the head to stun him) in order to prevent his tasing, thus making it possible to escape.
Reload with few bullets left.
Use short sprint (better) or melee to cancel reloading
You can also use the melee button for that purpose, but it´s slower.
This also works to skip the end animation of the shotgun reload (thanks Nirvash, for the tip!).
You can sprint in all directions
Or to cancel reloading (just sprint for a very brief moment).
Mind your surroundings, at all times. "Are you really alone and safe?"
You should always have a general idea of where the "cop deathball" (most of the cops) is and where they´re spawning from. Sometimes it´s easy to see, other times it´s just experience (finding out on other playthroughs and memorizing the spots).
Also, especially in pubs, make sure that whatever you´re doing is NOT REDUNDANT, as it CAN AND WILL hurt your team (aka 2 or more people restarting the drill or getting a person up instead of covering the teammates and then surprise Bulldozer or Cloaker appears). This game is merciless and will punish you if it finds a chance.
LOOK AROUND YOU if you´re alone and are about to do something that requires your focus and makes you vulnerable, such as getting someone up, restarting a saw or trading a teammate. Did a Cloaker see you or follow you? Which direction the cops are coming from, and what´s the best cover against them?
Memorize how to get cops hostage with your weapons
There are 3 types of cops that can be "hostaged" and you SHOULD MEMORIZE how to do it with each weapon that you use often. That way, it´s gonna speed up the process and free your thoughts whenever the situation calls it, especially during those 30 seconds between assaults (which happen too fast and require you to deal with leftover special units + regular cops in groups AND get hostages to trade for teammates).
For instance, I memorized that on Overkill 145:
- I should spam "F" (scream at the cop to surrender) on a cop after the assault to check if he´s wounded and wants to surrender (sometimes fails)
- cops in groups of more than 2 will have a greater chance of not surrendering
- it takes 1 headshot from 308 for the heavy swat to want to surrender, and 2 melee hits on blue swat and fbi cops
Also, consider sending teammates to die and trading them back if they´re low on ammo and the ammo bags are almost or totally gone. It may be kind of cheesy but, hey, you WANT to win, right? (Without hacks of course; otherwise, DUH!!!)
Ammo conservation: BGH + Extra start out ammo
Ammo conservation 2: weapon cycling + proper kill placement + headshots
Each ammo pickup that a cop drops will fill up a little bit of the 3 weapons that you have. You SHOULD have a general idea how many are replenished and spend your ammo wisely before collecting more (not to mention knowing HOW MANY to collect). Your primary weapon should be used for taking out specials (mainly Dozers) and/or clearing a lot of enemies fast. Use your secondary as much as possible.
Always go for headshots, especially against heavy swats and special cops.
You should, whenever possible, choose a proper place for the cop to die, in order to make it easier to retrieve the ammo (for example: behind nearby non-cop-infested cover, or at point-blank distance). This also takes into account the fact that ammo pickups have a cap (past a specific number, no new kills will spawn ammo pickups as long as the ones on the ground aren´t picked up). In other words, DON´T KILL COPS YOU CAN´T SLAP OR STEP ON.
A good way to do this is to kill a cop at point-blank with a Bronco headshot - as soon as the enemy drops the ammo is picked up, giving you a positive ammo trade.
Ammo bag mechanics
Each ammo bag has a limited number of bullets (that´s how it gets spent, and NOT by number of uses): it´s equivalent to NINE FULL CLIPS OR SO. So, if you´re running low on ammo (in specific situations, 50% is a low amount) and has no other way to replenish it or the situation demands it, use the ammo bag. Better safe than sorry.
Shoot Bulldozers ASAP
If you´re alone or the main target and feel like you´re not going to fully unload before the second shot (like, you missed a few shots or your left mouse tapping is slow for some reason or your teammates in a public game aren´t cooperating), hide. "Staying alive is a priority".
Know how to deal with Specials
It´s better to kill them on sight. Even if they´re far; don´t waste opportunities to kill them. Show no mercy when they´re downed on the ground and keep shooting them, preferrably in the head.
Shield: shoot the shield with a GL40 or get behind it or use Crossfire setup. When in a cramped up space (e.g. a camping spot with 1 doorway), try to have someone make him face away while someone else gets real close to him and shoots him from the very small gap created.
Cloaker: know the map well to know where he can spawn, look around you (mind your surroundings; if you hear a machinegun which sounds a little quieter and/or get hit very fast by a machinegun, beware - it could be a Taser/ Cloaker/ Murky). Shoot him in the head (on Overkill, for instance, it takes 2 shots from a 308 to take him down - double tap works on close/medium distances and can dispatch him very quickly). If you see one on your path, don´t get close to him, EVER. If you see one running in your direction and you have no ammo, run and mark him, so someone can help you.
Bulldozer: shoot him in the faceplate. You should pay a lot attention to the shotgun sound, so you can time it properly and avoid getting damaged badly. If you can, make him chase you - sometimes he will pop out of a corner missing the shot (firing too early), so you´ll get a lot of time to take him down. If he surprises you and your teammates, mark him, see if everyone´s gonna fight him or not and act accordingly (when in doubt, just unload on his face; especially if you didn´t get hit yet).
Taser: preferrably shoot him in the head (including sadistically shooting his head while he´s down on the floor) . If you hear an acute sound (of the tasing gun) or if you see some blue sparks, beware (the best way to counter this is memorize his position, then popping out of cover immediately shooting his head). When you´re getting tased, in general try to center the aim on him and press the firing button (left mouse, by default) - it may spend your ammo faster, but it increases the chance of hitting him and freeing yourself.
Use "Stutter Step" + shooting or right-click + shooting (shoot while standing still)
You can also use this technique to pop out of cover and stop and fire as soon as you see a target, then rinse and repeat. Works really well with Bronco.
Also, an easier way to fully stop momentarily is to aim down the sight (by default it´s set to right mouse button).
Use medbag after going down twice or before going on a long trip or when you can´t afford to go down
- is the map a quick one or are you abandoning the camping spot for good? Heal if nobody else needs it more than you (unless you know there´s enough charges for everyone)
- the "leader" told you to do so? Heal
- are you alone or with only a teammate, with health on red and you´re supposed to survive the cop assault? Heal
- are you the "objectives man"? Heal
If you´re healing more than once in the same assault, I guess you should evaluate how well you´re playing. Are you taking too many risks? Or did you get unlucky with a special unit despite all cautiousness?
Have a Crossfire setup if you´re camping, if you can
A better way to explain this is looking at this picture: imagine 1 person in each room, and a shield coming from the hallway.
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