DOOM Eternal | Pain Elemental
UAC Details
Class: Devourer Summoner Flying Meatball
Enemy Rank: Heavy
The appearance of the Pain Elemental is mostly similar to its original design, but it has undergone several notable changes. For one, its jaw has now been separated into a human-like one surrounded on either side by several well-articulated mandibles, each capable of individual movement. Its body has also become more narrow, losing some of the bulk from its original design. The Pain Elemental's horns have also become noticeably larger, with several smaller sets of horns stubbling its brow and scalp, almost resembling scant hairs. Its eye has also been changed, with its pupil going from black in color to a glowing orange. It's rear end has been changed from a generic mass of flesh to something resembling the armor of an Armadillo. The Pain Elemental's arms are also far larger and longer, three claws at the end of each.
CODEX ENTRYCombat Analysis
The Pain Elemental serves as a bullet sponge, requiring concentrated fire to take down. The Ballista deals increased damage against them, but several bolts will still be required to take it out. The Meat Hook on the Super Shotgun can also allow the player to get up close and deal high amounts of damage. The Lock-On modification for the Rocket Launcher can deal significant amounts of damage, but at least two bursts are needed to kill it. Otherwise, just avoid its barrage of Lost Souls and pound it with everything you can until it goes down.
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