Official Guide to What's Changed with UMMs in v1.0
Overview
- Maps are no longer "cooked". The "cook" option for now just compresses the map, making it quicker to upload/download. We may add more functionality to it in the future.
- We've added full UMM download support to the in-game server browser.
- Under-the-hood, we've switched to using Steam's "UGC" (User Generated Content) API for managing Workshop Content
Here's what all of this means for you...
What's Changed: For Clients
If you have old UMMs, when you launch the game you'll get a popup asking if you'd like to delete them and unsubscribe from them in Steam.
Servers in the list will appear red if they're actively running a map that you don't have.
When you try to join a server that has UMMs, a popup will appear listing all Workshop Items that are on the server that you haven't subscribed to. Clicking "OK" will subscribe to and start downloading the Items in Steam. When the download finishes, you'll join the server.
Steam manages Workshop files, and will automatically keep subscribed Items up-to-date, or delete them when you unsubscribe.
What's Changed: For Servers
Each Workshop Item gets its own subfolder with the name of the Item's Id.
On the server, all UMM files should continue to be uploaded to:
What's Changed: For Map Creators
Important: Your maps now need to be saved in their own individual subfolders.
By default, your UMMs are saved under:
Additionally, in rare circumstances you may need to create a .metadata file for your map (see "Metadata Files" below).
- Maps should no longer have to be republished every time we release a small update to the game.
- Maps sizes no longer have to be under 100MB. The new Steam UGC API has no filesize limit.
This option is enabled by default in the "Publish" window. The process is highly recommended, as clients and servers will not have to compile shaders the first time they load seared maps
PublishFileId=<Your Item Id>
(You can find your Item Id by looking at the URL of your Item in the Steam Workshop: .../sharedfiles/filedetails/?id= <This is your Item Id>)
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