TacMaps: Interactive Maps, Need Zones & Grind Tracker | COTW

theHunter: Call of the Wild™198 views9 favorites7 min readby TicTacticalView on Steam ↗

Getting started with TacMaps

Quick start

TacMaps keeps the parts of a hunt that are awkward to manage in-game. This is the quickest way to get a basic map going:
  • 1. Open the interactive map[cotw.tictactical.co.uk].
  • 2. Choose a reserve and the animal you are hunting.
  • 3. Add the need zones and locations you want to check again.
  • 4. Leave notes on any markers you are likely to forget.
  • 5. Open the Grind Log[cotw.tictactical.co.uk] if you want to track harvests.
  • 6. Save the map or create a share link when the setup is ready.

You do not need to map the whole reserve at once. I normally start with a few confirmed spots and build it up as I go.
What each part does

Tool
What it is for
Interactive map[cotw.tictactical.co.uk]
Need zones, notes, placements and routes
Auto Grind[cotw.tictactical.co.uk]
A suggested tent and feeder setup
Grind Log[cotw.tictactical.co.uk]
Harvests, trophies and grind progress
Community maps[cotw.tictactical.co.uk]
Shared hotspots and community zone data
Weapons and equipment[cotw.tictactical.co.uk]
Animal classes, trophy scores and recommended kit
Stream Deck[cotw.tictactical.co.uk]
Physical controls for the grind counters

Guide status and game data

Last checked: July 2026
I will update this guide when the main tools or screenshots change.

TacMaps does not use mods or read or change your game data. Discord login is used for saving and syncing your TacMaps data across devices.

Interactive map and need zones

The interactive map

The map is built around your own population and route. Choose a reserve and animal, then use the filters to remove anything you do not need.
Using the map

  • 1. Choose the reserve from the map selector.
  • 2. Pick the animal you are hunting.
  • 3. Use the zone and marker filters to clean up the view.
  • 4. Select a marker type, then place it on the map.
  • 5. Open the marker if you want to add a note.
  • 6. Use Save Map when you want to keep the setup.

A note can hold a herd detail, a need-zone time, a problem with the spot, or simply a reminder for the next session.

I find the map easier to use when it is kept fairly clean. Add the zones you are checking, then build it up once you have confirmed more of them.


Interactive map
https://cotw.tictactical.co.uk

Keeping a grind organised

Keeping track of a grind

TacMaps keeps the route, notes and counts for a grind together. That is handy when you leave it for a few days and come back with no idea which lake you were working on.

The map planner is for laying out the run itself. The Grind Log[cotw.tictactical.co.uk] keeps the harvest counts, trophies and notes from each session.


A basic grind setup

  • 1. Choose the reserve and animal.
  • 2. Mark the reliable zones you want in the rotation.
  • 3. Place the tents, structures and feeders you plan to use.
  • 4. Open the Grind Log and start or select the matching grind.
  • 5. Update the harvest and trophy counts as you play.

I would keep it simple at first. A few reliable zones and a route you can repeat are more useful than trying to log every animal on the reserve.

Auto Grind, map notes, and placement tools

Auto Grind

The Auto Grind tool[cotw.tictactical.co.uk] takes the need zones you select and puts together a suggested setup. I treat it as a starting point and move things around if the route does not suit the way I want to hunt it.
Using Auto Grind

  • 1. Select the need zones you want to use.
  • 2. Mark the zones that should be treated as the main part of the grind.
  • 3. Add any exterior zones you still want covered.
  • 4. Open Auto Grind and generate the plan.
  • 5. Check the tents, structures, feeders and zones it has covered.
  • 6. Adjust anything that does not fit your route.


Spook distance and attraction radius

Spook distance shows the 250 m area around tents and the relevant map locations. It helps when a tent looks fine at first glance but is a bit too close to a zone.
Attraction radius shows the area around feeders, scent items and decoys. I turn the overlays on while placing things, then hide them again once the setup is done.

Placement limits

TacMaps keeps to the usual in-game limits of 16 tents and 8 feeders per map. The counts stay on screen while you work.

You can also leave notes on individual markers for herd details, timings or anything else you will probably forget later. I know I do.

Auto Grind and map tools
https://cotw.tictactical.co.uk

Grind counters and community insights

Grind and harvest counters

The Harvest Log[cotw.tictactical.co.uk] keeps the basic numbers for a grind: total harvests, rares, diamonds, super rares, trolls and Great Ones.
Using the counters

  • 1. Open the full Grind Log.
  • 2. Select the reserve, animal and grind you are working on.
  • 3. Update the total after each harvest.
  • 4. Record diamonds, rares, super rares and trolls separately.
  • 5. Mark the grind as complete when it is finished.

The same counters work with the TacMaps Stream Deck plugin[cotw.tictactical.co.uk], so pressing a button on the deck updates the grind online. The plugin is still pending Elgato approval at the moment.

Community grind data

The interesting bit for me is what we can learn once more completed grinds are logged. Things like how long a Fallow Deer grind usually takes, which grinds are finishing quickest, or what sort of setup people used.

Zone data works in a similar way. More than 13,000 zones have been placed so far, which means TacMaps can start building ghost zones and heatmaps from places people have actually found animals. It can also show how many people have a zone close to yours.


This part will get more accurate as more people use the logs, but the early results have already been quite interesting.

Community hotspot maps

Community hotspot maps

The community hotspot directory[cotw.tictactical.co.uk] contains routes and map setups other hunters have shared. I use it as somewhere to start when I am learning a reserve or looking for a few areas to scout.
Using a community map

  • 1. Choose the reserve.
  • 2. Pick the animal you want to look at.
  • 3. Check the shared hotspots and community zone data.
  • 4. Scout the useful areas on your own population.
  • 5. Add the zones you confirm to your personal map.

Community maps are not a guarantee. Need zones/populations are different and another person's route may not work for the way you hunt.
Community hotspot maps
https://cotw.tictactical.co.uk/hotspot-map

Weapons, equipment, sharing, and exports

Weapons, equipment and loadouts

TacMaps has weapon and equipment information[cotw.tictactical.co.uk] for putting a loadout together. You can check which animal classes a weapon covers and keep the loadout with the map you are working on.
Checking a loadout

  • 1. Open the weapon and equipment page.
  • 2. Check the animal class you need to cover.
  • 3. Compare the weapons and ammunition that fit that class.
  • 4. Save the loadout with the hunt it belongs to.

The animal details panel also shows trophy ratings, fur types and recommended equipment for the selected animal.
Sharing and exports

  • 1. Save the map once the route is in a useful state.
  • 2. Use Share Map to create a link for someone else.
  • 3. Export a copy before making a major change to a grind.

A share link is usually more useful than sending a screenshot with arrows all over it.

Why I made TacMaps

Why I made TacMaps

I made TacMaps because I was keeping hunts in screenshots, notes and half-finished routes. I make COTW content, so I spend a lot of time checking zones, moving tents and testing rotations. After a while I wanted somewhere sensible to keep all of it.

The site is built around the tools I wanted to use myself.

The problem with static hotspot maps

For me, static hotspot maps are basically dead. They go out of date, they cannot reflect your population and they do not give you much room to make the route your own.

I spent the best part of a year making them by hand before realising community data could make them more useful. Instead of relying on one person's map, TacMaps can compare zones from a lot of different players.


Making the icons

I am a full-time designer and front-end developer, so I wanted TacMaps to be clear and easy to use.

Every map icon was drawn by hand. It has taken a fair bit of time, but I wanted the map to feel close to the one in-game rather than look like a spreadsheet with pins stuck on it.


Feedback

Join the TacMaps Discord >[discord.com]

And if you find this tool useful, a subscription would go a long way, thanks!

@Itstictactical Youtube Channel >

TacMaps does not use mods or read or change your game data. TacMaps is not associated with theHunter: Call of the Wild.

Guide updates

  • July 2026: Added the quick start, feature links, Auto Grind instructions, community data, Grind Log and Stream Deck sections.

This guide was created by its original author on the Steam Community. Are you the author and want it removed? Request removal.