Lingering Flames DPS & hierarchy

Warhammer: Vermintide 216 views8 min readby HarridasUpdated 17 JulView on Steam ↗

Introduction

This steam guide contains the burn DPS values & hierarchies for Battle Wizard w/ lingering flames.

DOT sources are ordered top to bottom from lowest priority to highest priority as decided by the game.

Numbers are measured using Lingering Flames at 650 power w/ Enhanced Power + 10% power from charm.

Lingering Flames nerf when?

Monster

Burning DOT Source vs Monster
Avg. Damage Per Second
Damage Per Tick
Avg. Ticks Per Second
Ensorcelled Reaper Special
2.5
2.5
1
Fireball staff M2 (min charge)
5
3.75
1.33
Conflagration staff M2 (min charge)
5.33
4
1.33
Mace H2/H3
6.75
6.75
1
Coruscation M2 (first geyser)
16
4
4
Coruscation M2 (geyser despawn)
9
2.25
4
Fire walk (default)
9
6.75
1.33
Conflagration staff M2 (max charge)
9
6.75
1.33
Beam staff M2
9
6.75
1.33
Fireball staff M2 (max charge)
9
6.75
1.33
Fire sword H2
9
6.75
1.33
Mace L1/L2
9
6.75
1.33
Explosive Barrel
12.33
9.25
1.33
Incendiary Bomb (AoE active)
23.5
11.75
2
Incendiary Bomb (AoE despawn)
12.5
6.25
2
Fire sword H1/PA
13.5
6.75
2
Dagger H1/H2
13.5
6.75
2
Flaming Flail H1
13.5
6.75
2
Ensorcelled Reaper L2/PA
13.5
6.75
2
Mace H1
13.5
6.75
2
Crowbill L4
13.5
6.75
2
Flamethrower staff M2 (1st, 2nd, 3rd hit)
14.25
4.75
3
Fire walk (Kaboom!)
18
6.75
2.67
Beam staff M1 (4th hit)
20.5
10.25
2
Flamethrower staff M2 (4th hit)
20.25
6.75
3
Beam staff M1 (5th hit)
27.5
13.75
2
Flamethrower staff M2 (5th hit)
27
9
3

    Infantry

    Burning DOT Source vs Infantry
    Avg. Damage Per Second
    Damage Per Tick
    Avg. Ticks Per Second
    Ensorcelled Reaper Special
    1.5
    1.5
    1
    Fireball staff M2 (min charge)
    3.67
    2.75
    1.33
    Conflagration staff M2 (min charge)
    4
    3
    1.33
    Mace H2/H3
    5
    5
    1
    Coruscation M2 (first geyser)
    5
    1.25
    4
    Coruscation M2 (geyser despawn)
    6
    1.5
    4
    Fire walk (default)
    6.67
    5
    1.33
    Conflagration staff M2 (max charge)
    6.67
    5
    1.33
    Beam staff M2
    6.67
    5
    1.33
    Fireball staff M2 (max charge)
    6.67
    5
    1.33
    Fire sword H2
    6.67
    5
    1.33
    Mace L1/L2
    6.67
    5
    1.33
    Explosive Barrel
    9
    6.75
    1.33
    Fire sword H1/PA
    10
    5
    2
    Dagger H1/2
    10
    5
    2
    Flaming Flail H1
    10
    5
    2
    Ensorcelled Reaper L2/PA
    10
    5
    2
    Mace H1
    10
    5
    2
    Crowbill L4
    10
    5
    2
    Flamethrower staff M2 (1st, 2nd, 3rd hit)
    10.5
    3.5
    3
    Beam staff M1 (4th hit)
    11.5
    5.75
    2
    Fire walk (Kaboom!)
    13.33
    5
    2.67
    Incendiary Bomb (AoE active)
    11.5
    5.75
    2
    Incendiary Bomb (AoE despawn)
    14
    7
    2
    Flamethrower staff M2 (4th hit)
    15
    5
    3
    Beam staff M1 (5th hit)
    15
    7.5
    2
    Flamethrower staff M2 (5th hit)
    19.5
    6.5
    3

    Armour

    Burning DOT Source vs Armour
    Avg. Damage Per Second
    Damage Per Tick
    Avg. Ticks Per Second
    Ensorcelled Reaper Special
    1.25
    1.25
    1
    Flamethrower staff M2 (1st, 2nd, 3rd hit)
    3
    1
    3
    Fireball staff M2 (min charge)
    2.67
    2
    1.33
    Conflagration staff M2 (min charge)
    3
    2.25
    1.33
    Incendiary Bomb (AoE active)
    3
    1.5
    2
    Incendiary Bomb (AoE despawn)
    3.5
    1.75
    2
    Mace H2/H3
    3.75
    3.75
    1
    Flamethrower staff M2 (4th hit)
    3.75
    1.25
    3
    Coruscation M2 (first geyser)
    4
    1
    4
    Coruscation M2 (geyser despawn)
    5
    1.25
    4
    Fire walk (default)
    5
    3.75
    1.33
    Conflagration staff M2 (max charge)
    5
    3.75
    1.33
    Beam staff M2
    5
    3.75
    1.33
    Fireball staff M2 (max charge)
    5
    3.75
    1.33
    Fire sword H2
    5
    3.75
    1.33
    Mace L1/L2
    5
    3.75
    1.33
    Flamethrower staff M2 (5th hit)
    5.25
    1.75
    3
    Explosive Barrel
    6.67
    5
    1.33
    Fire sword H1/PA
    7.5
    3.75
    2
    Dagger H1/H2
    7.5
    3.75
    2
    Flaming Flail H1
    7.5
    3.75
    2
    Ensorcelled Reaper L2/PA
    7.5
    3.75
    2
    Mace H1
    7.5
    3.75
    2
    Crowbill L4
    7.5
    3.75
    2
    Beam staff M1 (4th hit)
    8.5
    4.25
    2
    Fire walk (Kaboom!)
    10
    3.75
    2.67
    Beam staff M1 (5th hit)
    11.5
    5.75
    2

    Berserker

    Burning DOT Source vs Berserker
    Avg. Damage Per Second
    Damage Per Tick
    Avg. Ticks Per Second
    Ensorcelled Reaper Special
    1.75
    1.75
    1
    Mace H2/H3
    3.75
    3.75
    1
    Fireball staff M2 (min charge)
    3.67
    2.75
    1.33
    Conflagration staff M2 (min charge)
    4
    3
    1.33
    Incendiary Bomb (AoE active)
    10.5
    5.75
    2
    Incendiary Bomb (AoE despawn)
    14
    7
    2
    Flamethrower staff M2 (4th hit)
    15
    5
    3
    Coruscation M2 (first geyser)
    5
    1.25
    4
    Coruscation M2 (geyser despawn)
    6
    1.5
    4
    Fire walk (default)
    6.67
    5
    1.33
    Conflagration staff M2 (max charge)
    6.67
    5
    1.33
    Beam staff M2
    6.67
    5
    1.33
    Fireball staff M2 (max charge)
    6.67
    5
    1.33
    Fire sword H2
    6.67
    5
    1.33
    Mace L1/L2
    6.67
    5
    1.33
    Explosive Barrel
    9
    6.75
    1.33
    Fire sword H1/PA
    10
    5
    2
    Dagger H1/H2
    10
    5
    2
    Flaming Flail H1
    10
    5
    2
    Ensorcelled Reaper L2/PA
    10
    5
    2
    Mace H1
    10
    5
    2
    Crowbill L4
    10
    5
    2
    Flamethrower staff M2 (1st, 2nd, 3rd hit)
    10.5
    3.5
    3
    Beam staff M1 (4th hit)
    10.5
    5.75
    2
    Fire walk (Kaboom!)
    13.33
    5
    2.67
    Beam staff M1 (5th hit)
    15
    7.5
    2
    Flamethrower staff M2 (4th hit)
    15
    5
    3
    Flamethrower staff M2 (5th hit)
    19.5
    6.5
    3

    Super Armour

    Burning DOT Source vs Super Armour
    Avg. Damage Per Second
    Damage Per Tick
    Avg. Ticks Per Second
    Ensorcelled Reaper Special
    1
    1
    1
    Mace H2/H3
    2.5
    2.5
    1
    Fireball staff M2 (min charge)
    2
    1.5
    1.33
    Conflagration staff M2 (min charge)
    2
    1.5
    1.33
    Coruscation M2 (first geyser)
    3
    0.75
    4
    Coruscation M2 (geyser despawn)
    3
    0.75
    4
    Fire walk (default)
    3.33
    2.5
    1.33
    Conflagration staff M2 (max charge)
    3.33
    2.5
    1.33
    Beam staff M2
    3.33
    2.5
    1.33
    Fireball staff M2 (max charge)
    3.33
    2.5
    1.33
    Fire sword H2
    3.33
    2.5
    1.33
    Mace L1/L2
    3.33
    2.5
    1.33
    Explosive Barrel
    4.67
    3.5
    1.33
    Fire sword H1
    5
    2.5
    2
    Dagger H1/H2
    5
    2.5
    2
    Flaming Flail H1
    5
    2.5
    2
    Ensorcelled Reaper L2/PA
    5
    2.5
    2
    Mace H1
    5
    2.5
    2
    Crowbill L4
    5
    2.5
    2
    Flamethrower staff M2 (1st, 2nd, 3rd hit)
    5.25
    1.75
    3
    Beam staff M1 (4th hit)
    5.5
    2.75
    2
    Fire walk (Kaboom!)
    6.67
    2.5
    2.67
    Incendiary Bomb (AoE active)
    6
    3
    2
    Incendiary Bomb (AoE despawn)
    7
    3.5
    2
    Beam staff M1 (5th hit)
    7.5
    3.75
    2
    Flamethrower staff M2 (5th hit)
    9.75
    3.25
    3

    Bödvarr/Gatekeeper/Skarrik

    Burning DOT Source vs Bödvarr/Gatekeeper/Skarrik
    Avg. Damage Per Second
    Damage Per Tick
    Avg. Ticks Per Second
    Ensorcelled Reaper Special
    0.75
    0.75
    1
    Mace H2/H3
    2
    2
    1
    Fireball staff M2 (min charge)
    1.33
    1
    1.33
    Conflagration staff M2 (min charge)
    1.67
    1.25
    1.33
    Coruscation M2 (first geyser)
    3
    0.75
    4
    Coruscation M2 (geyser despawn)
    3
    0.75
    4
    Fire walk (default)
    2.67
    2
    1.33
    Conflagration staff M2 (max charge)
    2.67
    2
    1.33
    Beam staff M2
    2.67
    2
    1.33
    Fireball staff M2 (max charge)
    2.67
    2
    1.33
    Fire sword H2
    2.67
    2
    1.33
    Mace L1/L2
    2.67
    2
    1.33
    Explosive Barrel
    3.67
    2.75
    1.33
    Fire sword H1/PA
    4
    2
    2
    Dagger H1/H2
    4
    2
    2
    Flaming Flail H1
    4
    2
    2
    Ensorcelled Reaper L2/PA
    4
    2
    2
    Mace H1
    4
    2
    2
    Crowbill L4
    4
    2
    2
    Flamethrower staff M2 (1st, 2nd, 3rd hit)
    4.5
    1.5
    3
    Beam staff M1 (4th hit)
    4.5
    2.25
    2
    Fire walk (Kaboom!)
    5.33
    2
    2.67
    Incendiary Bomb (AoE active)
    6
    3
    2
    Incendiary Bomb (AoE despawn)
    5.5
    2.75
    2
    Beam staff M1 (5th hit)
    6
    3
    2
    Flamethrower staff M2 (4th hit)
    6
    2
    3
    Flamethrower staff M2 (5th hit)
    8.25
    2.75
    3

    Rasknitt/Nurgloth

    Burning DOT Source vs Rasknitt/Nurgloth
    Avg. Damage Per Second
    Damage Per Tick
    Avg. Ticks Per Second
    Ensorcelled Reaper Special
    0.25
    0.25
    1
    Fireball staff M2 (min charge)
    0.5
    0.5
    1.33
    Conflagration staff M2 (min charge)
    0.5
    0.5
    1.33
    Mace H2/H3
    1
    1
    1
    Coruscation M2 (first geyser)
    5
    1.25
    4
    Coruscation M2 (geyser despawn)
    1
    0.25
    4
    Fire walk (default)
    1.33
    1
    1.33
    Conflagration staff M2 (max charge)
    1.33
    1
    1.33
    Beam staff M2
    1.33
    1
    1.33
    Fireball staff M2 (max charge)
    1.33
    1
    1.33
    Fire sword H2
    1.33
    1
    1.33
    Mace L1/L2
    1.33
    1
    1.33
    Explosive Barrel
    1.67
    1.25
    1.33
    Fire sword H1/PA
    2
    1
    2
    Dagger H1/H2
    2
    1
    2
    Flaming Flail H1
    2
    1
    2
    Ensorcelled Reaper L2/PA
    2
    1
    2
    Mace H1
    2
    1
    2
    Crowbill L4
    2
    1
    2
    Flamethrower staff M2 (1st, 2nd, 3rd hit)
    2.25
    0.75
    3
    Beam staff M1 (4th hit)
    2.5
    1.25
    2
    Incendiary Bomb (AoE active)
    10.5
    5.75
    2
    Incendiary Bomb (AoE despawn)
    3
    1.5
    2
    Fire walk (Kaboom!)
    2.67
    1
    2.67
    Beam staff M1 (5th hit)
    3
    1.5
    2
    Flamethrower staff M2 (4th hit)
    3
    1
    3
    Flamethrower staff M2 (5th hit)
    3.75
    1.25
    3

    Halescourge/Deathrattler

    Burning DOT Source vs Halescourge/Deathrattler
    Avg. Damage Per Second
    Damage Per Tick
    Avg. Ticks Per Second
    Ensorcelled Reaper Special
    1
    1
    1
    Fireball staff M2 (min charge)
    2.67
    1.75
    1.33
    Conflagration staff M2 (min charge)
    2.67
    1.75
    1.33
    Mace H2/H3
    3
    3
    1
    Coruscation M2 (first geyser)
    16
    4
    4
    Coruscation M2 (geyser despawn)
    4
    1
    4
    Fire walk (default)
    4
    3
    1.33
    Conflagration staff M2 (max charge)
    4
    3
    1.33
    Beam staff M2
    4
    3
    1.33
    Fireball staff M2 (max charge)
    4
    3
    1.33
    Fire sword H2
    4
    3
    1.33
    Mace L1/L2
    4
    3
    1.33
    Explosive Barrel
    5.33
    4
    1.33
    Incendiary Bomb (AoE active)
    23.5
    11.75
    2
    Incendiary Bomb (AoE despawn)
    5.5
    2.75
    2
    Fire sword H1
    6
    3
    2
    Dagger H1/H2
    6
    3
    2
    Flaming Flail H1
    6
    3
    2
    Ensorcelled Reaper L2/PA
    6
    3
    2
    Mace H1
    6
    3
    2
    Crowbill L4
    6
    3
    2
    Flamethrower staff M2 (1st, 2nd, 3rd hit)
    6
    2
    3
    Fire walk (Kaboom!)
    8
    3
    2.67
    Beam staff M1 (4th hit)
    9
    4.5
    2
    Flamethrower staff M2 (4th hit)
    9
    3
    3
    Beam staff M1 (5th hit)
    12
    6
    2
    Flamethrower staff M2 (5th hit)
    12
    4
    3

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