Return to the Reik Books and Challenges
Tome 1
Tome 2
If you're playing as Battle Wizard, Slayer, Handmaiden or Zealot then you can jump/dash from the start of the cave so you don't need to backtrack later. You have to jump before dashing if you're using HM/Zealot to get enough distance to reach it.
Grimoire 1
Tome 3
Grimoire 2
Okri's Challenges and shortcuts
Give 'Em A Volley challenge
After you start the ship, run to the port side(left side if facing forward) and stand directly behind the right cannon. Just before this tree lines up with the cannon, start firing it.
Scuttling Scoundrels
Wait for the ship to circle around to your starboard(right side), once it's about to line up with your ship, start firing the right cannon then the left one. If you time it right then you'll hit the 1st ship just as its health bar shows up. Then wait for a few seconds for the 2nd ship and fire the right then left cannon again. After that, the first ship should have just about crossed over so run to the port side and fire the right then left again and wait a few seconds for the 2nd ship before firing both guns again. Both ships should be down at this point but if you missed the timing on the first ship then it should be the only ship left at quarter or half health. You would have just enough time for it to circle back and line up with the other side's cannons.
There's a chance that a Chaos Warrior will spawn standing directly in line with one of the cannons just before you start the ship, just make sure not to aggro him. If not then try getting another player to lure one. If you're playing solo, then your best bet is to run to the ship after lighting the beacon at the beach and spamming the cannons while the horde is running across the beach.
Requires coordination with a full team since bots don't hit the grapples but one tip to make things faster is that Grail Knight's Blessed Blade and Shade's Infiltrate deals high damage to the grapples, and hitting the grapples doesn't break Shade's invisibility.
You have to destroy the 3 sets of grapples from the first ship fight quickly because you need the rest of the 60 seconds for the Skaven ship finale since the timer starts as soon as you get pulled in by the 2 grapples.
Fire the cannons right as they start boarding your ship to kill any rats waiting on their deck then split up to break the warpstones, two players to climb the opposite ends of the ship and the other two to work on the larger machine in the middle, splitting up to break the shards on both the top and bottom part of the orb then running back to the ship to get ready to break the grapples on each end.
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